MAngband Monster Information
Constantly up-to-date, extracted live from the game.
Khamul, the Black Easterling
Depth: 3600ft Rarity: 3 Speed: +10 Hitpoints: 50d100 AC: 100 Exp: 32767
A warrior-king of the East. Khamul is a powerful opponent, his skill in combat awesome and his form twisted by evil cunning. This evil undead creature is normally found at a depth of 3600ft and moves quickly. He is magical, casting spells intelligently which teleport level, blind, paralyze, terrify, cause critical wounds, cause mortal wounds, produce mana bolts, produce fire balls, produce frost balls, produce nether balls or summon Greater Undead; 1 time in 2. He can open doors, bash down doors and push past weaker monsters. He is cold blooded. He is hurt by bright light. He is immune to acid, fire, cold and poison. He cannot be confused or slept. He is fairly observant of intruders, which he may notice from 900 feet. He may carry up to 14 good objects. He can hit to attack with damage 9d10, hit to attack with damage 9d10, touch to lower experience with damage 7d7 and touch to lower experience with damage 7d7.
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