ARGH! My eyes bleed! Give me the old theme!

MAngband Monster Information

Constantly up-to-date, extracted live from the game.


Quaker, Master of Earth
Depth: 2150ft Rarity: 3 Speed: +0 Hitpoints: 28d100 AC: 97 Exp: 4500
A towering stone elemental stands before you. The walls and ceiling are reduced to rubble as Quaker advances. This creature is normally found at a depth of 2150ft and moves at normal speed. He is magical, casting spells which produce acid bolts or produce acid balls; 1 time in 6. He can destroy objects, destroy weaker monsters and pass through walls. He is cold blooded. He is not detected by telepathy. He is hurt by rock remover. He is immune to fire, lightning, cold and poison. He cannot be frightened or confused or slept. He pays little attention to intruders, which he may notice from 100 feet. He can hit to attack with damage 6d6, hit to attack with damage 6d6, hit to attack with damage 6d6 and hit to shatter with damage 10d10.

More monster information...

Heros slain by this creature

  • BNK the level 15 Dwarf Priest (29 Sep 13)
  • Serenity the level 26 Half-Troll Warrior (29 Sep 13)
  • Fritz the level 33 Half-Troll Warrior (17 Aug 13)