ARGH! My eyes bleed! Give me the old theme!

MAngband Monster Information

Constantly up-to-date, extracted live from the game.

Waldern, King of Water
Depth: 2150ft Rarity: 3 Speed: +10 Hitpoints: 25d100 AC: 80 Exp: 4250
A towering water elemental, Waldern is master of all things liquid. Wave after wave drowns your frail body. This creature is normally found at a depth of 2150ft and moves a bit erratically and quickly. It is magical, casting spells which produce ice bolts, produce water bolts, produce frost balls or produce water balls; 1 time in 4. It can destroy objects, destroy weaker monsters and bash down doors. It is cold blooded. It is not detected by telepathy. It is immune to acid, fire, cold, poison and water. It cannot be frightened or confused or slept. It tends to overlook intruders, which it may notice from 120 feet. It can hit to attack with damage 5d5, hit to attack with damage 5d5, hit to attack with damage 5d5 and hit to attack with damage 5d5.

More monster information...

Heros slain by this creature

  • Steel Dragon the level 22 Dunadan Rogue (28 Apr 16)
  • PriestJJB the level 23 Dwarf Priest (12 Jun 15)
  • Dirk the level 41 Dwarf Paladin (15 Nov 13)
  • Pawn the level 32 Dwarf Rogue (13 May 13)
  • BNK the level 31 Half-Orc Warrior (12 May 13)
  • Zapoila the level 31 High-Elf Mage (20 Apr 13)