Ok... it seems that in 1.1.3 beta, teleport level is buggy and crashes the server. Unfortunately, I can only reproduce the problem on pwmangband.ath.cx... nothing happens when I use teleport level on my local server :(
So I compiled the server using BCB6 and now my local server is launched in DEBUG mode with BCB6... any crash will simply report the error and stop the server on the faulty line.
The only thing I need now is someone to connect to my server while it's up, pick up a few teleport level scrolls that are lying in the tavern, go to 100ft or so and read them. I hope this will help me find the problem...
