Search found 711 matches
- Wed 11.06.2008, 18:05
- Forum: Yet Another Stupid Death
- Topic: Top 10 Killers (High)
- Replies: 1
- Views: 11487
Re: Top 10 Killers (High)
File that under WIBNI... or possibly Upcoming Features just to spark an unbelievable firestorm ;) Related trivia: I thought of doing that with BMAngband long ago, and never did get around to it. I know I've played some game where that actually did happen but I really don't remember what it was now.....
- Sat 24.05.2008, 22:47
- Forum: Bug Reports
- Topic: Invisible, Zoning Mean Looking Mercenary
- Replies: 1
- Views: 12016
Invisible, Zoning Mean Looking Mercenary
I was ghosting around town after someone apparently died to a Mean Looking Mercenary.. and it started attacking me. Or so I thought. I went to some light areas, no MLM anywhere, but "It hits you" still. I zoned out of the bottom of town, and it still attacked me some more. What happen? Somebody set ...
- Wed 14.05.2008, 03:57
- Forum: Wish List / Think tank
- Topic: Windows saved data location
- Replies: 2
- Views: 13235
Windows saved data location
In order to properly integrate into multiuser Windows systems, the game should probably save user-specific data in the appropriate location, e.g. User\Application Data\MAngband, rather than the installed location. This allows all users on the system to play without having admin rights. I ran into th...
- Sat 10.05.2008, 20:20
- Forum: General Discussion
- Topic: Map of player owned shops
- Replies: 4
- Views: 16597
Re: Map of player owned shops
It would be kind of cool to browse the shops' inventories on the Web.
- Sat 10.05.2008, 05:17
- Forum: General Discussion
- Topic: Auto-Scum.. is it evil?
- Replies: 0
- Views: 14738
Auto-Scum.. is it evil?
I would like to take a moment to extend a hearty "go play in traffic" to whatever monstrosity created the Acidic Cytoplasm, and the same to whoever thought it would be fun to have nature pits at 1000' contain not one but several of these door-bashing monsters normally found at 1750'. I killed one, e...
- Wed 07.05.2008, 21:39
- Forum: Wish List / Think tank
- Topic: Web Feature: Dump shows depth at time of death
- Replies: 1
- Views: 12127
Web Feature: Dump shows depth at time of death
So I was looking at some of the fantastic character dumps we've got on the ladder, and I noticed that the character's depth at the time of death is not shown! Could someone add that to the dump's dungeon display, and maybe also add individual deaths to the character's "accomplishments" list? It woul...
- Tue 15.04.2008, 03:33
- Forum: General Discussion
- Topic: World Map [SPOILERS]
- Replies: 1
- Views: 11865
World Map [SPOILERS]
What lurks in YOUR back yard?
- Thu 27.12.2007, 07:01
- Forum: General Discussion
- Topic: Mod status and last thoughts for now
- Replies: 4
- Views: 22396
Mod status and last thoughts for now
Ok, I'll post an update for the few who have asked about my continued moderation of the forums, so I don't have to write/tell the same story over and over again. Anyone who enjoyed my posting and other admin stuff is entitled to know all this, so here goes. This is gonna be a bit long. Apparently al...
- Thu 29.11.2007, 11:57
- Forum: News
- Topic: Moving Day
- Replies: 7
- Views: 51147
Re: Moving Day
Hey Crimson. Thanks for providing a stable, working game/web/meta-server for us all these years, even through all the relocations and service problems.
- Fri 23.11.2007, 21:39
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 310717
Re: Focus on the New User
You bring up good points. Everyone here has had some good ideas in the course of this thread. Threads like this are the ideal things for us to see on this forum. I think it would be useful if everyone who's made utilities and other useful addons for the game would write a post "by request of Berendo...
- Fri 23.11.2007, 00:05
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 310717
Re: Focus on the New User
OK, Later, if you're writing documentation for the game, someone else needs to proofread it. On ToME... Let's not get started on that can of worms. They distance themselves from MAngband for a reason. So, let them do their thing, and we'll do ours, and I don't want to see a flame war about it. In my...
- Wed 21.11.2007, 23:24
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 310717
Re: Focus on the New User
The Whole tutorial introduction aspect you said reminds me of a idea I had and have plans on implementing on my server. As a lot of you know I was working on a help bot idea, but I forgot Mangband doesn't support LUA making my Information useless, so I had another idea I discussed with Fink. Have...
- Wed 21.11.2007, 00:20
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 310717
Re: Focus on the New User
[quote author=Fink link=board=thinktank;num=1187839387;start=15#29 date=11/19/07 at 23:11:14]things that get "hashed and rehashed every year" generaly do so for a reason: they are recurring problems that need to be addressed, and their recurrence is a quick and dirty way of identifying more visible ...
- Wed 21.11.2007, 00:12
- Forum: General Discussion
- Topic: Raal's Tome of Destruction
- Replies: 6
- Views: 19519
Re: Raal's Tome of Destruction
A lot of realtime monster-related issues would be solved if monsters had a finite, regenerating mana pool from which to draw all of their abilities and spells. That's what separates player controlled characters from computer controlled monsters: Finite mana and superior logic vs. infinite mana and s...
- Mon 19.11.2007, 21:56
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 310717
Re: Focus on the New User
Well, here's this perennial topic again. I have a fresh idea this time around. Here's the first part, which has already been hashed and rehashed every year. What if the area townies couldn't kill or overwhelm you in the main Town level, but there were townies in the 'populated' town surround area? (...