Search found 10 matches
- Sat 21.12.2002, 12:03
- Forum: General Discussion
- Topic: You Can't Log in to Your Character
- Replies: 2
- Views: 7840
You Can't Log in to Your Character
I can't seem to log into my character, Alweth. It says I have the wrong password, but it was working yesterday. Any idea what's going on?
- Fri 20.12.2002, 16:43
- Forum: General Discussion
- Topic: Old Equipment to New Characters?
- Replies: 1
- Views: 6408
Old Equipment to New Characters?
So, what if I die and my ghost is destroyed, but all my equipment is recovered. Does any new character I create get to keep the old equipment, even though it's way too powerful for a character of that level, normally?
- Thu 19.12.2002, 15:51
- Forum: Wish List / Think tank
- Topic: Scrolls of Enchance Town
- Replies: 0
- Views: 4780
Scrolls of Enchance Town
At high levels there should be Scrolls of Enhance Town that you can read to upgrade the town with a random upgrade, like a new shop, or a street light, or more roads, or a section of wall, or something. If the town ran out of upgrades, then it could just do nothing, but it would be interesting. Alt...
- Wed 18.12.2002, 15:57
- Forum: Wish List / Think tank
- Topic: Special After-Death Experiences
- Replies: 9
- Views: 15897
Re: Special After-Death Experiences
[quote author=Ashi link=board=wishlist;num=1040081595;start=0#2 date=12/18/02 at 15:16:08]I personally would rather become a ghost and later lose half of my experience than become one of those.[/quote] Well, under this system you'd still become a ghost the vast majority of the times you died. Howev...
- Tue 17.12.2002, 19:23
- Forum: Wish List / Think tank
- Topic: Living Artifacts
- Replies: 3
- Views: 7251
Re: Living Artifacts
[quote author=Crimson link=board=wishlist;num=1040102382;start=0#2 date=12/17/02 at 10:05:41]I have a few questions about the second thought. Artifacts can not be destroyed. That's one of the key features in Angband for artifacts. [/quote] Good point. They should probably just lose experience l...
- Tue 17.12.2002, 00:25
- Forum: Wish List / Think tank
- Topic: Living Artifacts
- Replies: 3
- Views: 7251
Re: Living Artifacts
A few more ideas on this: - Living Artifacts could absord other magical items, destroying the item and gaining all or a portion of that item's power. There might be a limit to the number of and power of items a Living Artifact could absorb at any experience level. - Living Artifacts wouldn't have t...
- Tue 17.12.2002, 00:19
- Forum: Wish List / Think tank
- Topic: Living Artifacts
- Replies: 3
- Views: 7251
Living Artifacts
I'm reposting the Living Artifact idea in its own thread, since it's almost its own feature. Personal Artifact: This one would probably be too hard to program, but it would be hilarious and awesome if you could. Characters that were slain by a high-level mage or caster of some sort would have a sm...
- Mon 16.12.2002, 19:21
- Forum: Wish List / Think tank
- Topic: Spectator / Observer Mode
- Replies: 2
- Views: 6228
Re: Spectator / Observer Mode
I like this idea, and it might require the addition of some things that would be used by the Personal Artifact additon, too.
- Mon 16.12.2002, 18:35
- Forum: Wish List / Think tank
- Topic: Special After-Death Experiences
- Replies: 9
- Views: 15897
Re: Special After-Death Experiences
I forgot to mention that I think what you can become and how you can become it should be kept as secret as possible, to increase the mystique of dying and changing forms.
- Mon 16.12.2002, 18:33
- Forum: Wish List / Think tank
- Topic: Special After-Death Experiences
- Replies: 9
- Views: 15897
Special After-Death Experiences
I like the fact that MAngband maintains the feature of Angband that dying is pretty bad. However, the fact that dying is bad does not necessitate that dying be boring and demotivating. Somebody else mentioned that a number of their friends had stopped playing because of the demotivating aspect of d...