Search found 10 matches

by Alweth
Sat 21.12.2002, 12:03
Forum: General Discussion
Topic: You Can't Log in to Your Character
Replies: 2
Views: 5440

You Can't Log in to Your Character

I can't seem to log into my character, Alweth.  It says I have the wrong password, but it was working yesterday.  Any idea what's going on?
by Alweth
Fri 20.12.2002, 16:43
Forum: General Discussion
Topic: Old Equipment to New Characters?
Replies: 1
Views: 4524

Old Equipment to New Characters?

So, what if I die and my ghost is destroyed, but all my equipment is recovered.  Does any new character I create get to keep the old equipment, even though it's way too powerful for a character of that level, normally?
by Alweth
Thu 19.12.2002, 15:51
Forum: Wish List / Think tank
Topic: Scrolls of Enchance Town
Replies: 0
Views: 3885

Scrolls of Enchance Town

At high levels there should be Scrolls of Enhance Town that you can read to upgrade the town with a random upgrade, like a new shop, or a street light, or more roads, or a section of wall, or something.  If the town ran out of upgrades, then it could just do nothing, but it would be interesting. Alt...
by Alweth
Wed 18.12.2002, 15:57
Forum: Wish List / Think tank
Topic: Special After-Death Experiences
Replies: 9
Views: 12010

Re: Special After-Death Experiences

[quote author=Ashi link=board=wishlist;num=1040081595;start=0#2 date=12/18/02 at 15:16:08]I personally would rather become a ghost and later lose half of my experience than become one of those.[/quote] Well, under this system you'd still become a ghost the vast majority of the times you died.  Howev...
by Alweth
Tue 17.12.2002, 19:23
Forum: Wish List / Think tank
Topic: Living Artifacts
Replies: 3
Views: 5678

Re: Living Artifacts

[quote author=Crimson link=board=wishlist;num=1040102382;start=0#2 date=12/17/02 at 10:05:41]I have  a few questions about the second thought. Artifacts can not be destroyed.  That's one of the key features in Angband for artifacts.   [/quote] Good point.  They should probably just lose experience l...
by Alweth
Tue 17.12.2002, 00:25
Forum: Wish List / Think tank
Topic: Living Artifacts
Replies: 3
Views: 5678

Re: Living Artifacts

A few more ideas on this: - Living Artifacts could absord other magical items, destroying the item and gaining all or a portion of that item's power.  There might be a limit to the number of and power of items a Living Artifact could absorb at any experience level. - Living Artifacts wouldn't have t...
by Alweth
Tue 17.12.2002, 00:19
Forum: Wish List / Think tank
Topic: Living Artifacts
Replies: 3
Views: 5678

Living Artifacts

I'm reposting the Living Artifact idea in its own thread, since it's almost its own feature. Personal Artifact:  This one would probably be too hard to program, but it would be hilarious and awesome if you could.  Characters that were slain by a high-level mage or caster of some sort would have a sm...
by Alweth
Mon 16.12.2002, 19:21
Forum: Wish List / Think tank
Topic: Spectator / Observer Mode
Replies: 2
Views: 4896

Re: Spectator / Observer Mode

I like this idea, and it might require the addition of some things that would be used by the Personal Artifact additon, too.
by Alweth
Mon 16.12.2002, 18:35
Forum: Wish List / Think tank
Topic: Special After-Death Experiences
Replies: 9
Views: 12010

Re: Special After-Death Experiences

I forgot to mention that I think what you can become and how you can become it should be kept as secret as possible, to increase the mystique of dying and changing forms.
by Alweth
Mon 16.12.2002, 18:33
Forum: Wish List / Think tank
Topic: Special After-Death Experiences
Replies: 9
Views: 12010

Special After-Death Experiences

I like the fact that MAngband maintains the feature of Angband that dying is pretty bad.  However, the fact that dying is bad does not necessitate that dying be boring and demotivating. Somebody else mentioned that a number of their friends had stopped playing because of the demotivating aspect of d...