Search found 1436 matches
- Mon 19.05.2014, 15:32
- Forum: Ironman MAngband
- Topic: My adventures in ironman
- Replies: 15
- Views: 84957
Re: My adventures in ironman
Congrats on killing morgy with your own party. Somewhat unconventional, still first time in ironman...
- Tue 13.05.2014, 11:19
- Forum: Ironman MAngband
- Topic: My adventures in ironman
- Replies: 15
- Views: 84957
Re: My adventures in ironman
I saw that Ancalagon had a really really bad day yesterday evening ;)
- Thu 08.05.2014, 11:45
- Forum: PWMAngband
- Topic: A message from Dyn
- Replies: 3
- Views: 33031
Re: A message from Dyn
Ok, I switched to DNS Exit and it seems to work well!
My new host name for my test server is now powerwyrm.publicvm.com. And it has been updated for 1.1.10 build 2.
My new host name for my test server is now powerwyrm.publicvm.com. And it has been updated for 1.1.10 build 2.
- Sun 04.05.2014, 16:45
- Forum: Ironman MAngband
- Topic: My adventures in ironman
- Replies: 15
- Views: 84957
Re: My adventures in ironman
If you kill Morgoth, you win like in regular game. Futhermore, you can recall and live a happy life on the surface ;)
- Mon 28.04.2014, 19:19
- Forum: PWMAngband
- Topic: PWMAngband 1.1.10 is out!
- Replies: 12
- Views: 75247
Re: PWMAngband 1.1.10 is out!
Build 2 files have been silently updated. The p_hist.txt file has been replaced by a correct version.
- Fri 25.04.2014, 17:47
- Forum: PWMAngband
- Topic: PWMAngband 1.1.10 is out!
- Replies: 12
- Views: 75247
Re: PWMAngband 1.1.10 is out!
I just found out that my USB flash disk is fucked and while copying my PWMAngband files from it to my comp, one of the lib files (p_hist.txt) was turned to garbage, making the game unplayable. If you still have build 1 (or even an old version, one of the 1.1.10 betas or even 1.1.9), save that file f...
- Fri 25.04.2014, 17:18
- Forum: PWMAngband
- Topic: PWMAngband 1.1.10 is out!
- Replies: 12
- Views: 75247
Re: PWMAngband 1.1.10 is out!
New PWMAngband 1.1.10 build 2 released! I've implemented some ideas about houses (see https://mangband.org/forum/viewtopic.php?f=4&t=2147) and fixed a couple issues. Files updated: client, server, source code. Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr...
- Fri 25.04.2014, 17:09
- Forum: General Discussion
- Topic: Another post on houses
- Replies: 1
- Views: 13531
Re: Another post on houses
- give each starting character a "deed of property" (scroll) that could be used to buy a house right from the start; the value of the house that could be bought with that deed would be limited to something like 10k - prevent house expansion in town and immediate suburb (radius 1) and only generate ...
- Fri 25.04.2014, 09:53
- Forum: General Discussion
- Topic: Another post on houses
- Replies: 1
- Views: 13531
Another post on houses
Having implemented the extensible house system from MAng 1.2 into PWMAng, I'm currently not worrying about house shortage (see the house expansion project for how to deal with the current MAng 1.1), but house availability. Especially compared to V. Currently, characters start homeless. To be able to...
- Fri 25.04.2014, 09:08
- Forum: New Player Support
- Topic: IRC?
- Replies: 2
- Views: 18662
Re: IRC?
Using IRC also has the advantage of being able to use Thorbot to check on artifact/monster spoilers when playing on other servers without having to connect to the main server. Which you seem to do a lot...
- Thu 24.04.2014, 10:56
- Forum: PWMAngband
- Topic: PWMAngband 1.1.10 is out!
- Replies: 12
- Views: 75247
Re: PWMAngband 1.1.10 is out!
I've found a couple minor display glitches I'm gonna fix while trying to playtest the new version for major bugs. Expect a new build very soon.
Oh and Shockbolt is currently updating his 64x64 tileset for Angband, so once it's done I'm gonna update it in PWMAngband too.
Oh and Shockbolt is currently updating his 64x64 tileset for Angband, so once it's done I'm gonna update it in PWMAngband too.
- Wed 23.04.2014, 11:21
- Forum: PWMAngband
- Topic: PWMangband strategy: how to play a Summoner
- Replies: 6
- Views: 21189
Re: PWMangband strategy: how to play a Summoner
With the new 1.1.10 version, the charisma stat is gone, so the only stat that really matters for Summoners is WIS. This should make the class a little easier to play, since you now only have to pump your WIS to get useful summons.
- Tue 22.04.2014, 18:50
- Forum: PWMAngband
- Topic: PWMAngband 1.1.10 is out!
- Replies: 12
- Views: 75247
PWMAngband 1.1.10 is out!
Now I'm back to business, and after a year and a half... New PWMAngband 1.1.10 (aka build 1) released! The 1.1.10 version is a milestone version... It ports almost all features from Angband 3.5, including new monster groups, rebalanced object generation, rebalanced stats (charisma is gone), new birt...
- Mon 14.04.2014, 13:40
- Forum: PWMAngband
- Topic: Beta version of PWMAngband 1.1.10 released
- Replies: 22
- Views: 71446
Re: Beta version of PWMAngband 1.1.10 released
RNG giveth, RNG taketh. This time, it's the RLNG (or real-life number generator) that taketh. Got myself badly injured in an accident this week end and broke my left arm. So PWMAngband is put on hold for now... Back to work next week! This probably means a new release (everything was already done, ...
- Mon 14.04.2014, 13:37
- Forum: PWMAngband
- Topic: A message from Dyn
- Replies: 3
- Views: 33031
A message from Dyn
Today, I received the following mail: To our Dyn free hostname users: For the last 15 years, all of us at Dyn have taken pride in offering you and millions of others a free version of our Dynamic DNS Pro product. What was originally a product built for a small group of users has blossomed into an ex...