Search found 202 matches

by schroeder
Sun 18.07.2010, 05:41
Forum: General Discussion
Topic: **MAngband Team Speak**
Replies: 4
Views: 9207

Re: **MAngband Team Speak**

Is this teamspeak server still active? I decided to install Teamspeak 3, and its view was a bit different, but I couldn't connect to mangband.ath.cx... Gonna be using this hopefully in the upcoming weeks for various partying events that may happen.
by schroeder
Sat 17.07.2010, 21:12
Forum: General Discussion
Topic: LVL 1 party dive - Sunday-diving (18th of July)
Replies: 9
Views: 19029

Re: LVL 1 party dive - Sunday-diving (18th of July)

I'll be there (assuming I wake up in time for it. 10AM can seam early sometimes). I need to dust myself off for the ironman competition. ;D
by schroeder
Wed 14.07.2010, 03:04
Forum: News
Topic: More artifacts available!
Replies: 46
Views: 429341

Re: More artifacts available!

sorry for double post EDIT: The active player thing I mentioned would also be based around max depth; If you weren't somewhere around your max depth, then your time would count for almost nothing. Being about 1000' under or so (depending on your max depth) would add less time, but it would add enoug...
by schroeder
Tue 13.07.2010, 23:59
Forum: News
Topic: More artifacts available!
Replies: 46
Views: 429341

Re: More artifacts available!

When it comes to arts, I'm of the opinion that if you have them, you should be actively playing, and not just logging on to make your character not lose them. So it should be a bit more like 'has spent at least an hour diving in the past x months' instead of 'has logged in once in the past x months'...
by schroeder
Wed 30.06.2010, 01:12
Forum: News
Topic: Ironman Competition (please vote)
Replies: 10
Views: 46579

Re: Ironman Competition

I think that if it was for just one weekend, the servers would get a little cramped. Also, a week would put all those who had school/work at a greater disadvantage to those who were free. If we want it to be shorter, I'd recommend 2 weeks instead of one. The only time I'm really busy (on vacation in...
by schroeder
Tue 01.06.2010, 23:13
Forum: Bug Reports
Topic: Schizophrenic Morgoth?
Replies: 5
Views: 17833

Re: Schizophrenic Morgoth?

Morgoth and Atlas look QUITE similar. They both tunnel through walls, are Ps, and are similar dark colors. Morgoth is almost black. Atlas is a little lighter. This is PROBABLY what happened.
by schroeder
Mon 17.05.2010, 21:50
Forum: Yet Another Stupid Death
Topic: Long live Google
Replies: 3
Views: 16231

Re: Long live Google

Whenever I start a new computer, I purposefully activate all of the 'windows button coronations' so I can get a pop up to turn them off.
by schroeder
Mon 10.05.2010, 17:14
Forum: General Discussion
Topic: An example of Randart generation "gone wrong"
Replies: 13
Views: 35524

Re: An example of Randart generation "gone wrong"

If randarts had more restrictions on them then regular arts did, I don't think it would be too bad... Like, only you can pick up randarts that were generated for your character...

I don't support randarts, I just think that they wouldn't break game balance if they were done right.
by schroeder
Mon 26.04.2010, 23:46
Forum: Wish List / Think tank
Topic: Changing flavors
Replies: 3
Views: 7468

Re: Changing flavors

But theirs no real, consistence to the quality of the pots. Like both speed pots and heal pots are purple. Huge difference in the quality there. Allowing the flavors to be set is some way could make everything quite nice.
by schroeder
Sat 24.04.2010, 22:50
Forum: Wish List / Think tank
Topic: Changing flavors
Replies: 3
Views: 7468

Re: Changing flavors

Or, perhaps, this could even be a player option, which players could change once they ID'd something.
by schroeder
Sat 24.04.2010, 05:08
Forum: Wish List / Think tank
Topic: Squelching
Replies: 0
Views: 8482

Squelching

Angband has a rather nice feature which allows you to tell it to 100% ignore whichever items you want to. The way they have it, is 'Ignore X quality or worse of this item' Because of having multiple people on each level in mAngband, and having a max of one item per square, Squlching would have to wo...
by schroeder
Thu 22.04.2010, 08:30
Forum: Wish List / Think tank
Topic: More bullet time options
Replies: 2
Views: 6316

Re: More bullet time options

Thought of another few things that could be epic; 'Frozen time' on >/</teleport/recall Time doesn't advance until you hit a button 'Time Scale' Button. Sometimes, you may want things to go slower (ok i'm going to run down this long corridor or fight the tarrasque with low HP), or other times, you ma...
by schroeder
Thu 15.04.2010, 01:19
Forum: Wish List / Think tank
Topic: final death screen
Replies: 7
Views: 10829

Re: final death screen

Should it display the monster that killed your human character, or your ghost, or both for non-brave players?
by schroeder
Tue 13.04.2010, 16:10
Forum: New MAngband Items
Topic: Melee Weapon of Nogrod
Replies: 6
Views: 18697

Re: Melee Weapon of Nogrod

The slays aren't really that amazing, since the one slay that really matters for endgame (slay evil) isn't there. I think this crates a nice progression for the EA items. EA, Fury, Nogrod. Nogrods will be a bit rare, and will have the -10 AC, so you can still find a Fury weapon that would be better ...
by schroeder
Sun 11.04.2010, 14:13
Forum: Strategy
Topic: MAngband for Dummies
Replies: 4
Views: 27143

Re: MAngband for Dummies

I...I don't know what to say...that image is just so beautiful.... It makes me wish that I could actually buy the completed set of guidebooks, for the purpose of teaching my friends, and just so that i could have them sit on a shelf... I guess i'll just have to settle for them being free on the inte...