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Still dying to hounds?

Posted: Thu 15.12.2005, 08:00
by Jug
The previous patch to the server which fixed insta-death to hounds when going down stairs and recalling was, as several characters unfortunately discovered, not working.  

The few people who noticed this patch wasn't working did, at least, prove how important this patch is.

Anyway, it's fixed now.  There should be no more deaths to hounds on stairs or recall points.

For the technically minded folk, the details of the fix to the patch are here.  Basically, we have to calculate the distance between the hounds and players ourselves because the game has not yet chance to do it, as the player has just changed location.

- Jug

Re: Still dying to hounds?

Posted: Tue 10.10.2006, 22:08
by Fink
Auto mass genocide on stairing/recalling would be fun, and extremely exploitable! A fun idea I thinks. The radius could be shrunk to a smaller dim.

Re: Still dying to hounds?

Posted: Tue 10.10.2006, 22:10
by Fink
The other option is to have Globe of Invulnerability happen when ever you recall/stair down. This gives the palyer the time needed to get out of the situation...

Re: Still dying to hounds?

Posted: Wed 11.10.2006, 23:19
by Warrior
Yes. As far as I can remember this worked on the Ironman server, so there shouldn't really be a need for any other solutions. On the JP server they've got the GOI on stairs for a few seconds, I think it's like 2-3 seconds, not a bad solution either  but hey, if you stair down into Morgoth's waiting arms, thats just bad luck for you and well done for Morgoth.
A zillion time hounds though, thats just evil.
8)