[Saved->Dead->Saved->Dead->Ascended->Alive->PermaDead]

Post the obvious, so we can all chuckle with you...
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Agor
Disenchanter Ooze
Posts: 46
Joined: Fri 03.04.2009, 23:56

[Saved->Dead->Saved->Dead->Ascended->Alive->PermaDead]

Post by Agor » Mon 04.05.2009, 12:05

Thanks Ars!
Last edited by Agor on Fri 15.05.2009, 10:30, edited 2 times in total.

Agor
Disenchanter Ooze
Posts: 46
Joined: Fri 03.04.2009, 23:56

Re: Help at 2000ft!

Post by Agor » Tue 12.05.2009, 08:37

Thanks Zal!

Beholder
Greedy Little Gnome
Posts: 14
Joined: Fri 20.02.2009, 12:57

Re: [Saved->Dead->Saved->Dead->Ascended->Alive]

Post by Beholder » Tue 12.05.2009, 17:04

The boots of stability are dangerous, i take out mine.
They prevent to be teleported when hit by a nexus attack, but the damage for nexus is very high, more when you are hit by a dozen of hounds at one time.

If you don;t have nexus protection the first hit you are teleported, safe away from the hounds ( rigth you can appear rigth in front of more dangerous enemy , but is dificult )
I die once because of that, i hit a summoning trap and it summons nexus hounds, around me. I die in two rounds.

the Worst the boots don't prevent be teleported away by nexus qulyguly.

Ace
Crystal Ooze
Posts: 368
Joined: Fri 15.02.2008, 12:50

Re: [Saved->Dead->Saved->Dead->Ascended->Alive]

Post by Ace » Tue 12.05.2009, 22:11

though they prevent (most of the time) stats shuffling which can be annoying...

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: [Saved->Dead->Saved->Dead->Ascended->Alive]

Post by PowerWyrm » Wed 13.05.2009, 11:27

The boots of stability are dangerous, i take out mine.
They prevent to be teleported when hit by a nexus attack, but the damage for nexus is very high, more when you are hit by a dozen of hounds at one time.
Well... sometimes there's an undead pit on the level and the nexus breath teleports you right into the pit.

Beholder
Greedy Little Gnome
Posts: 14
Joined: Fri 20.02.2009, 12:57

Re: [Saved->Dead->Saved->Dead->Ascended->Alive]

Post by Beholder » Thu 14.05.2009, 17:18

I guess you experience that kind of "lucky moment" don;t you?.

Agor
Disenchanter Ooze
Posts: 46
Joined: Fri 03.04.2009, 23:56

Re: [Saved->Dead->Saved->Dead->Ascended->Alive]

Post by Agor » Fri 15.05.2009, 10:30

:(

Well doesn't matter anymore, I'm permadead, and created a new character (:

Died 6 times I think within two days ><

Michailski
Giant Spotted Rat
Posts: 51
Joined: Sat 14.02.2009, 18:00

Re: [Saved->Dead->Saved->Dead->Ascended->Alive->PermaDead]

Post by Michailski » Sun 17.05.2009, 14:05

The Nexus Resist is Dangerous for Low and Midlevel. As a Hilevel you should have the Hitpoints, the Speed, the Damage and the Escapes to survive nexus attacks.
Beeing summoned is allmost deathly. Especial with Hounds. Use esp, detection and anti summon corridors to prevent it. Hold a Finger at your escape button if you fight Summoners and use it directly if something is running wrong. Fighting a Pack of Hounds in free Space means 10 - 20 attacks/turns before you get your next turn!
http://www.youtube.com/watch?v=Z8uAvMey ... r_embedded Three little pigs
My english isnt bad. I am ahead of time. I use the spelling reform of the english language starting 2010.

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