Source for my server

General discussion about the game. Pull up a stool and tell us your tale!
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Berendol
Evil Iggy
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Joined: Mon 11.11.2002, 19:13
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Source for my server

Post by Berendol » Wed 07.01.2004, 09:53

Yes, it's coming soon. I just got it copied off the hard drive it was hiding on, and now it's on my new computer. You can expect it later today! I will let you know...

I have to clean up the binary files, some sensitive player data, and passwords; then it should be ready to release.

Hopefully I'll get around to fixing it for Cygwin before I release it, as well.
By appreciation, we make excellence in others our own property. (Voltaire)

Berendol
Evil Iggy
Posts: 868
Joined: Mon 11.11.2002, 19:13
Location: Loot Pile
Contact:

Re: Source for my server

Post by Berendol » Wed 07.01.2004, 10:52

It's ready to download. I tested it with Cygwin before I made the archive and it seems to work fine.

Cygwin read-me: The only thing that does not work on Cygwin is Dynamo. This is because wordexp is not included with Cygwin... it's standard glibc, and it's not included. Oh well. You should be running it on Linux, anyway. You can safely ignore the build error and use the client, server, and console programs, which will be generated successfully before the error occurs.

Dynamo read-me: I don't remember whether Dynamo was in a usable state before I lost access to that hard drive. I don't have Linux now, and it won't compile on Cygwin for lack of the wordexp library. Use at your own risk. There is no documentation.

Dynamo web-server extensions read-me: These are not part of the package. Sorry. I just don't want to be responsible for trashing your computer if it's not set up the way mine was. There is one part left, and that's in the runserv script: The last-run file, which tells you when the server was last started, is generated each time the runserv loop executes. But you have to use runserv to get it.

Store 8 read-me: You need the custom client to use this store. Unfortunately I lost the source for it, but the binary still exists. I will re-code it later on when my copy of MSVC arrives. Basically you have to remove the house code and extend the store code to support the 8th store. (Number 8 onscreen, 7 in the array.)

Now, go get The Archive (1,675kb) and play with it! I'm sure you've all been wondering how I did a few things, and it's all there.
By appreciation, we make excellence in others our own property. (Voltaire)

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