Mod status and last thoughts for now
Posted: Thu 27.12.2007, 07:01
Ok, I'll post an update for the few who have asked about my continued moderation of the forums, so I don't have to write/tell the same story over and over again. Anyone who enjoyed my posting and other admin stuff is entitled to know all this, so here goes. This is gonna be a bit long.
Apparently all was not well with the forum data, and this translated into the new phpBB forum software (which I despise with the greatest passion), and this must be fixed before I am granted moderation privileges. However the entire MAngband team (of which I am not a member, in case anyone thought I was) has other priorities, so until they see fit to stop working on the game and fix the forum, the forum data will remain corrupt and I don't get to be a moderator. After four weeks, I definitely realize it's not at all important to the current team. You guys really don't need me to moderate, though. The forum is off the radar enough, and someone else with admin uses it somewhat regularly. Guess I'll take an extended holiday. You are all free to contact me via email if you require any information you cannot obtain through the proper channels (forums, IRC, email the team, or ask in game as a last resort.)
tl;dr Can't do my old duties until someone unspecified fixes something vaguely specified, which is not a priority and doesn't look like it ever will be. Sorry. Taking a break. Be back someday, in the meantime email me.
So here are my last thoughts for now:
1) This game NEEDS to look outside the Angband community for new people. Yeah, you want to prove something to the rest of the Angband community which honestly believes you have a crappy bug-filled product where people kill newbies and casuals for no reason, but the Angband community is also shrinking. They know their community is shrinking, too. You really should, instead, want to involve new people from outside who can get other people excited. Get past the mentality that the Angband players are the main people you want to impress and you'll open new doors. But, to get outsiders interested, it must have a compelling website, with a good, active forum. This brings up the following points:
1a) A compelling website is well designed, visually attractive, readable, engaging and fast. You've got fast down, now work on the other points and you'll have a great site.
1b) Engage those who stumble across the website. Add a more screenshots showing off various features of the game, like houses, stores, the wilderness, various dungeon things like vaults and pits, piles of treasure, people chatting, and a party slaying dragons. Are you excited about a feature? Make a page about it. What's indispensable to you? Make a page about it. Appeal to the adventurers, the treasure hunters, the socialites, and the fighters. Make a big visual feast and explain what's going on in the pictures. Describe things dramatically, since somebody who's never played will wonder why you'd get excited over a grid of periods and hashes with a big gray P and some symbols scattered around.
1c) Get the current player base posting on the forum more often. It's not difficult, and if there are regular posts about things going on game, it looks like there's a healthy community. This might require point 1a to be addressed. I really don't enjoy looking at the current forum. At least increase the text-background contrast, please?
2) Gamers rarely care about IRC these days except old-school MUD-ers who used it way back before IM clients rose to popularity. If you absolutely must require people to use IRC to contact the development team, which I see as a definite kiss of death, then put a stable, usable Java IRC client on the website, make it easy to find, and set it up so it automatically joins the correct channel. Don't make anyone learn to IRC until they are ready for it. Have logs of the past week or so available, somehow, because nobody likes cluttering their systems with extra windows that aren't doing anything. Clean desktop-itis is more common than you think.
3) Fix the grammar and spelling on the website. It's really simple. Firefox 2, which most of you use (except the few Opera people) has a built-in spell checker. All word processors currently in competition with Word, whether free or not, have spell check - and there are command line spell checkers if you abhor GUIs. Copy and paste text in, run the checks, fix the problems, and copy and paste the fixed text back onto the website. Not everybody is an English major, but everybody has access to free tools to fix their mistakes, ok?
Yeah, yeah, I know. Cue posts about how I never play anymore, never beat the game, got killed easily by the hardcore PVPers, and therefore I'm not important... Basically, that's why I'm outta here for now, so don't waste a post with that.
Alright. Good luck, guys. I know you've been working hard and I'd like to see it pay off. May you have increased success, and may all of your labors come to fruition.
Apparently all was not well with the forum data, and this translated into the new phpBB forum software (which I despise with the greatest passion), and this must be fixed before I am granted moderation privileges. However the entire MAngband team (of which I am not a member, in case anyone thought I was) has other priorities, so until they see fit to stop working on the game and fix the forum, the forum data will remain corrupt and I don't get to be a moderator. After four weeks, I definitely realize it's not at all important to the current team. You guys really don't need me to moderate, though. The forum is off the radar enough, and someone else with admin uses it somewhat regularly. Guess I'll take an extended holiday. You are all free to contact me via email if you require any information you cannot obtain through the proper channels (forums, IRC, email the team, or ask in game as a last resort.)
tl;dr Can't do my old duties until someone unspecified fixes something vaguely specified, which is not a priority and doesn't look like it ever will be. Sorry. Taking a break. Be back someday, in the meantime email me.
So here are my last thoughts for now:
1) This game NEEDS to look outside the Angband community for new people. Yeah, you want to prove something to the rest of the Angband community which honestly believes you have a crappy bug-filled product where people kill newbies and casuals for no reason, but the Angband community is also shrinking. They know their community is shrinking, too. You really should, instead, want to involve new people from outside who can get other people excited. Get past the mentality that the Angband players are the main people you want to impress and you'll open new doors. But, to get outsiders interested, it must have a compelling website, with a good, active forum. This brings up the following points:
1a) A compelling website is well designed, visually attractive, readable, engaging and fast. You've got fast down, now work on the other points and you'll have a great site.
1b) Engage those who stumble across the website. Add a more screenshots showing off various features of the game, like houses, stores, the wilderness, various dungeon things like vaults and pits, piles of treasure, people chatting, and a party slaying dragons. Are you excited about a feature? Make a page about it. What's indispensable to you? Make a page about it. Appeal to the adventurers, the treasure hunters, the socialites, and the fighters. Make a big visual feast and explain what's going on in the pictures. Describe things dramatically, since somebody who's never played will wonder why you'd get excited over a grid of periods and hashes with a big gray P and some symbols scattered around.
1c) Get the current player base posting on the forum more often. It's not difficult, and if there are regular posts about things going on game, it looks like there's a healthy community. This might require point 1a to be addressed. I really don't enjoy looking at the current forum. At least increase the text-background contrast, please?
2) Gamers rarely care about IRC these days except old-school MUD-ers who used it way back before IM clients rose to popularity. If you absolutely must require people to use IRC to contact the development team, which I see as a definite kiss of death, then put a stable, usable Java IRC client on the website, make it easy to find, and set it up so it automatically joins the correct channel. Don't make anyone learn to IRC until they are ready for it. Have logs of the past week or so available, somehow, because nobody likes cluttering their systems with extra windows that aren't doing anything. Clean desktop-itis is more common than you think.
3) Fix the grammar and spelling on the website. It's really simple. Firefox 2, which most of you use (except the few Opera people) has a built-in spell checker. All word processors currently in competition with Word, whether free or not, have spell check - and there are command line spell checkers if you abhor GUIs. Copy and paste text in, run the checks, fix the problems, and copy and paste the fixed text back onto the website. Not everybody is an English major, but everybody has access to free tools to fix their mistakes, ok?
Yeah, yeah, I know. Cue posts about how I never play anymore, never beat the game, got killed easily by the hardcore PVPers, and therefore I'm not important... Basically, that's why I'm outta here for now, so don't waste a post with that.
Alright. Good luck, guys. I know you've been working hard and I'd like to see it pay off. May you have increased success, and may all of your labors come to fruition.