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Re: Bugs 1.19

Posted: Thu 20.12.2012, 12:30
by PowerWyrm
Zaxx wrote:New bug found today: activating a power DSM crashes the server :(

Since it's trivial to fix, I'm gonna do a quick update on build 4 tonight when I come home.
If I manage to remember to do the update that is... ;(

Well I'll try to update the latest build tonight again.

Re: Bugs 1.19

Posted: Thu 20.12.2012, 23:40
by PowerWyrm
Build 4 has been (silently) updated. You can redownload the server part and just replace the executable.

Re: Bugs 1.19

Posted: Fri 28.12.2012, 16:30
by Ace
phew still didnt update the server and i didnt build my 24/7 box as planned... have vacation now lets see if i can get to it soon right now i feel to weak ;D

Re: Bugs 1.19

Posted: Sat 26.01.2013, 11:34
by Ace
Updated the server ;)

Re: Bugs 1.19

Posted: Mon 28.01.2013, 12:28
by PowerWyrm
Ace wrote:Updated the server ;)
Yeah I saw that ;)

Re: Bugs 1.19

Posted: Wed 29.05.2013, 16:54
by PowerWyrm
Build 4 has been (silently) updated again to un-break ironman servers by fixing a parse error in p_class.txt and adding missing bytes in dungeon town files. Please redownload /lib files either from the server or client zip file. Modified files: /lib/edit/p_class.txt and /lib/save/server.level.0.0.15/30/45/60/75/90.

Re: Bugs 1.19

Posted: Sat 15.06.2013, 17:00
by Ace
mkay ;)

Re: Bugs 1.19

Posted: Mon 15.07.2013, 22:46
by PowerWyrm
I thought Ironman was fixed... but unfortunately it is not. Entering a store and then leaving will lock the game, because for a reason I don't remember, all floor tiles on dungeon towns are "icky" (like vault floors) and the engine refuses to replace the player on such tiles. I'll fix that ASAP.

Re: Bugs 1.19

Posted: Fri 19.07.2013, 21:01
by PowerWyrm
Build 4 has been (silently) updated again to fix that problem with ironman dungeon towns.