Issues, news, and discussion specific to the PWMangband variant.
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
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by PowerWyrm » Thu 20.12.2012, 12:30
Zaxx wrote:New bug found today: activating a power DSM crashes the server :(
Since it's trivial to fix, I'm gonna do a quick update on build 4 tonight when I come home.
If I manage to remember to do the update that is... ;(
Well I'll try to update the latest build tonight again.
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
Post
by PowerWyrm » Thu 20.12.2012, 23:40
Build 4 has been (silently) updated. You can redownload the server part and just replace the executable.
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Ace
- Crystal Ooze
- Posts: 368
- Joined: Fri 15.02.2008, 12:50
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by Ace » Fri 28.12.2012, 16:30
phew still didnt update the server and i didnt build my 24/7 box as planned... have vacation now lets see if i can get to it soon right now i feel to weak ;D
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Ace
- Crystal Ooze
- Posts: 368
- Joined: Fri 15.02.2008, 12:50
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by Ace » Sat 26.01.2013, 11:34
Updated the server ;)
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
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by PowerWyrm » Mon 28.01.2013, 12:28
Ace wrote:Updated the server ;)
Yeah I saw that ;)
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
Post
by PowerWyrm » Wed 29.05.2013, 16:54
Build 4 has been (silently) updated again to un-break ironman servers by fixing a parse error in p_class.txt and adding missing bytes in dungeon town files. Please redownload /lib files either from the server or client zip file. Modified files: /lib/edit/p_class.txt and /lib/save/server.level.0.0.15/30/45/60/75/90.
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Ace
- Crystal Ooze
- Posts: 368
- Joined: Fri 15.02.2008, 12:50
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by Ace » Sat 15.06.2013, 17:00
mkay ;)
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
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by PowerWyrm » Mon 15.07.2013, 22:46
I thought Ironman was fixed... but unfortunately it is not. Entering a store and then leaving will lock the game, because for a reason I don't remember, all floor tiles on dungeon towns are "icky" (like vault floors) and the engine refuses to replace the player on such tiles. I'll fix that ASAP.
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PowerWyrm
- Balrog
- Posts: 1574
- Joined: Sun 27.11.2005, 15:57
Post
by PowerWyrm » Fri 19.07.2013, 21:01
Build 4 has been (silently) updated again to fix that problem with ironman dungeon towns.