Ironman High-Scores April 15, 2013, 12:35 am
Well, you asked for it here and here, and now it is reality! We now have a ladder for Ironman!
For the moment only dead characters will appear, but the ones who are still alive will be included shortly :-)
New Project Team member! March 1, 2013, 11:19 am
Long time player and contributor Thorbear has now officially joined the team! Thorbear is a fine chap who knows his way around the code as well as the dungeon, a combination that is most useful :)
So please give him a warm welcome!
Java client February 14, 2012, 6:47 pm
While the dev team is slacking off, evileye brings us a java client for mangband. I should add that it sports BSD license, which might be a welcomed change for some developers out there. It's in alpha stage, but should be playable.
In other late news, we got our first winner on the new instance, and it's PowerWyrm :) Congratulations!
Instance reset September 11, 2011, 11:50 am
Both game servers are now running new instances.
Sorry about your saves. There was a power failure that resulted in save-file corruption, and our back-up mechanism turned out to be broken. Thus, after serving us for many years, the flagship instance is retired. Yeah, the reset should have been epic, and instead it's pretty lame. Nonetheless, enjoy the fresh world!
Server restored! January 25, 2011, 10:48 pm
As of today, mangband.org is fully restored. Sorry it took so long. There's still some polishing to do, but everything, including account sign up, should work again. As always, please report any encountered problems to the forums or IRC.
- Flambard 22th April 2011
Sadly, mangband.org suffered a malicious attack which took the server offline. A partial service has now been restored. The game server is online, and we expect there to be no loss of data.
We continue to work hard on restoring the website.
- Jug 10th January 2011
Ironman Competition (please vote) June 29, 2010, 9:40 pm
We've been thinking about having another Ironman Contest sometime this summer and would like to arrange this at a time where as many as possible would be able to participate.
Previous competitions lasted one month, which I think may be a little bit too long so I'll throw out some suggestions here for dates and duration.
Please also post here about what specific dates you'd prefer with each option (such as July 2'nd to July 9th for example).
There would be prizes for the deepest depth reached as well as for the highest level. In addition there may be a prize for the deepest unique killed, the exact details will be fleshed out later.
More houses available! November 15, 2009, 6:28 pm
Starting today, all houses owned by characters who have been inactive for more than 12 months will be reset. This is a change from the initial 6 month limit, which was deemed to be too strict. A handful of players were affected by the initial limit, if your character should happen to be among these and you would like the action revoked, contact me and we'll discuss it.
15-16 houses reset so far. The contents of the houses are either placed in the character that owned it, sold, or placed in temporary characters, the exact solution depends on the amount of contents, the quality and worth of the inventory and so on. An inscription has been placed on an item in the inventory of the previous owner, stating that the house(s) were sold due to inactivity. If items were moved to a temporary character the charactername/password is also inscribed on an item.
We appreciate that our players may have the need to step away from the game every now and then, but for the greater good of the community we consider it fair, as long as there is a housing shortage, to reset the houses of characters who have not played within the last year. If anyone have strong feelings for or against this, please discuss below.