Invisibility

New ideas, features you wish were in the game.
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Bobert
Hobgoblin
Posts: 27
Joined: Tue 05.11.2002, 15:44

Invisibility

Post by Bobert » Sun 17.11.2002, 21:01

Is it feasible (or desirable) to have potions of invisibility, or even items that grant invisibility (a plain gold ring, perhaps?).  I remember items like this in ToME and Nethack.

Crimson
King Lich
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Re: Invisibility

Post by Crimson » Mon 18.11.2002, 11:33

I've strongly considered that.  Especially potions that would make you invisible to other players.

Such things might not make you invisible to everything, though, so a new attribute would be needed for monsters (SEE_INVIS), as quite a few of them can.

Note that *being* invisible does not mean you can *see* invisible.  This might have the effect of rendering you incapable of reading your own books, or wielding a weapon/shield with any skill.
Are you not entertained?
Is this not what you came here for?

-- Maximus Decimus Meridias, The Gladiator

Bobert
Hobgoblin
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Joined: Tue 05.11.2002, 15:44

Re: Invisibility

Post by Bobert » Mon 25.11.2002, 15:46

That might make a {cursed} Ring of Invisibility a real nasty "gift" for a newbie player.

Froof
Berzerker
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Joined: Sat 26.10.2002, 17:11
Location: Atlanta, GA, USA

Re: Invisibility

Post by Froof » Mon 25.11.2002, 17:50

Yah, well, the same is true about tele rings and amulets, so I don't think that's a problem.  At least with the invis ring you could get back to down and get a remove curse before starving to death since you couldn't get near the shop :-).  And really, if you put on an unID'd ring you deserve whatever happens, in my opinion.

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